Adrian Leones.

Thursday, June 17, 2010

Reflection [Proj3c']['.2]

Project two started with enthusiasm, excitement and curiosity and continued to do so towards the end. Not for the actual project (still had fun though), however working as a group for the frist time on a design project, especially with awesome mates seemed like a fun brief to begin with. Enthusiasm, the foundation of what i felt at the start, excitement to finally do a project with mates and curisoity to see if we pull it off.

We all had our roles, yet we still wroked as one, Due to our friendship over the years we knew eachothers strengths and weaknesses. WIth that knwoeldge we used it to our advantage, each person running with his initiative with the porject in what ever he was doing, however constantly consulting with the rest of the group.

WHat i learnt about group dynamics 'group collobartion' is that groups need to work as one, regardless of whatever job he is given. Yes, you can assign roles o do a job to get the overall project done efficently. However a team project needs to be a team project. Work as one. Keep eachother in the loop, consult what your options are and walk through with the rest the process youre undergoing. Thats what makes it brilliant, and that's what we did. I also learnt that even if you're part of a group, you still need the initiative, the drive, as if you were doing it by yourself, to get the job done. None of that codependence mindset where you think you need to wait for the groups approval or meet up just to do work. Take the time efficient, have initive and get the job done while keeping your group intact.

[Final Task] Cap&trad3

The industrial design community should react to the issue of cap and trade because designers are designing products that consumers use every day. What can create CO2 emissions? The manufacturing of products and the transport of products and the way people are using those products. The industrial design community should take that on board and also that the cap and trade isn’t something the community can thank in the future. Even though we design products, the big business men are still a major player in the scheme of things, they want quick cash and this is probably their best bet to keep it at that.

The movie presents a point that, the three devils do in fact make the solution presented unreliable. But the three devils aren’t only enough, any solution that can be exploited isn’t therefore a solution. However even if the cap&trade system were to be put in place, designers can play a huge role in making the solution work. This is through our designs, making our products reduce the need for fossil fuels as the movie suggests that the simplest solution is leaving the resource in the ground rather than just using it with a cap. Using our products, we can force the world to be a better place, or give awareness to increase citizen action. By increase citizen action, their will be a bigger demand for products that will benefit more to our world and therefore reduce the emissions. I do agree on citizen action, however education and the increase for demand is required to make a heavy change.