Thursday, June 17, 2010
Reflection [Proj3c']['.2] 1:20 AM
We all had our roles, yet we still wroked as one, Due to our friendship over the years we knew eachothers strengths and weaknesses. WIth that knwoeldge we used it to our advantage, each person running with his initiative with the porject in what ever he was doing, however constantly consulting with the rest of the group.
WHat i learnt about group dynamics 'group collobartion' is that groups need to work as one, regardless of whatever job he is given. Yes, you can assign roles o do a job to get the overall project done efficently. However a team project needs to be a team project. Work as one. Keep eachother in the loop, consult what your options are and walk through with the rest the process youre undergoing. Thats what makes it brilliant, and that's what we did. I also learnt that even if you're part of a group, you still need the initiative, the drive, as if you were doing it by yourself, to get the job done. None of that codependence mindset where you think you need to wait for the groups approval or meet up just to do work. Take the time efficient, have initive and get the job done while keeping your group intact.
[Final Task] Cap&trad3 1:19 AM
The movie presents a point that, the three devils do in fact make the solution presented unreliable. But the three devils aren’t only enough, any solution that can be exploited isn’t therefore a solution. However even if the cap&trade system were to be put in place, designers can play a huge role in making the solution work. This is through our designs, making our products reduce the need for fossil fuels as the movie suggests that the simplest solution is leaving the resource in the ground rather than just using it with a cap. Using our products, we can force the world to be a better place, or give awareness to increase citizen action. By increase citizen action, their will be a bigger demand for products that will benefit more to our world and therefore reduce the emissions. I do agree on citizen action, however education and the increase for demand is required to make a heavy change.
Monday, April 19, 2010
[task5.:Design4Lif3:.] 2:11 AM
I like how Starck looks beyond just the product and really dissects a product by really thinking about the story which he does during episode one where the bike can be analysed to have been manufactured via slave labour. When it gets to the nitty gritty of product design however, his comments are awesome. His designers had to keep in mind to design something that would intrigue someone while being ambitious. I should take this on board, try something new, be different, not just simply redesign an existing product. I guess this is for later in my design life. Not necessarily designing for a big corporation. Concept generation in episode 3 made me go, oooooo3r. When I saw how angry he was at the level of work the designers produced. I thought they did enough work. But to him, the amount of work they needed atleast was to have a design with all technical aspects nutted out. To him this must be done before you pitch to a client, and I should really take that to heart because industry life is coming soon, I better get to it. Starks “lazy” term: not pushing ideas to the ultimate limit is also what I’m taking on board to, being dedicated and motivated enough to push ideas to its limit, really got me thinking of how I approach my work. Do I become lazy, do I push ideas to it’s true potential….
This final quote is what I’m probably going to keep in mind for the next few years.
“Must harness a real breath of skills, you need ideas, internal source, memory, personality, recollections, the creative influences that you’ve soaked up, second source, looking outside, observation, talking to people, seeing whats around there. Know the technical aspects, the designer has to work out skill and craft. Worthless if you can’t communicate. They fail without showing passion and convicntion, articulate argument. That pitch is everything.”
Sunday, March 28, 2010
11th Hour [Task 3HREE] 1:28 PM
“Key for our survival…..only animal on the planet that actually was able to recognize we could affect the future with what we could do today. We look ahead, recognize where the opportunities are, where the dangers lay and choose accordingly to survive. Key for our species.”
So basically, after an hour of knowing the wolrds dying, and that in effect, we will die with it through the constant reminder of global warming and other issues such as resource depletion and pollution. The last thirty minutes gave me insight on ways humans as a whole can improve their ways to stop these dangers that seem like the “Gods revenge on us”. Seriously why are we living like this, do we not fear extinction?
“Key for our survival…..only animal on the planet that actually was able to recognize we could affect the future with what we could do today. We look ahead, recognize where the opportunities are, where the dangers lay and choose accordingly to survive. Key for our species.”
As a designer, I fear that I may contribute to this disaster aiding designs for the mass consumption, even though I make it moderately sustainable or eco friendly, businesses in the end want cash, and they’ll go through the cheapest way to manufacture, which may be the worst for the environment just to get that cash they want.
“We do have technology, how can we use our understanding of science, along with our understanding of culture and how it changes, and create a culture that can exist with science and technology with nature.”
Even if every designer does design for the good of the planet, will the rest of the population care? Will they? Fffffffffffffffffffffffffff- I don’t know. The documentary raises awareness and points onto help. One part claims if people were to all use solar power, reduce waste etc. 10% of our effect on the planet will reduce. Is that good enough? I did ponder over the idea about designing buildings like a tree, a city like a forest. That was an idea by one man, however will people actually want it….
Sunday, March 14, 2010
.:OBJECTIFIED [TASK 2WO]:. 12:41 AM
The video provided a variety of designers giving their input on their own idea of what design is and how it relates to the people their designing for. Which got me thinking, asking questions like why I like design, what interests me about it, what I’m really designing for or how can I impact the world. It also widened my views as a designer that I’m designing objects that will be used in society, a lot of thoughts come to mind. Do I design to give a specific reaction or leave it to the consumer to decide. “Our real audience is ourselves”. Consumers buy objects that means a lot to them, which I highly agree on. So if I can design to draw the consumer due to the meaning I can portray. Then maybe my relationship in society will be sweet.